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About
I took my first C++ class in high school, and while I didn’t go to college for computer science, I continued to program and learn. In September of 2022, I joined the Spatialization Lab at the Qualcomm Institute in University of California, San Diego where I developed tech demos in Unreal Engine and Unity, programmed tooling in Rust, setup networked audio equipment and more. In Fall 2024 I started my masters in Game Design, Development and Innovation at Duke University. I'm super passionate about video games, music, and audio programming. Being able to contribute to the intersection of all three on any project would be a dream. Check out some of my projects if you’re interested. I also make music.
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